Design. Build. Take off. Design - Link Build - Link Take Off - Link

DESIGN (DSGN)

DSGN 315

HISTORY OF DESIGN

3

A chronological study of the important periods in the history of design. Includes the history of industrial design,, graphic design and new media. Consideration will be given to the period developments. Brings together cultural, business, and technical perspectives.

GRAPHICS (GRPH)

GRPH 124

INTRODUCTION TO GRAPHICS

3

Overview of graphic communication systems including historical perspectives, theory and practice. Examines the evolution of wide and varied occupations within graphic arts.

GRPH 125

INTRODUCTION TO TYPOGRAPHY

3

Study of type in visual communication from its earliest use to present trends. Emphasizes awareness of cultural, emotional and commercial perspectives, as well as standard usage guidelines, to create clear, evocative documents and web pages. (Course fees apply.)

GRPH 135

INTRODUCTION TO DIGITAL TECHNOLOGY

1

Fundamentals of Macintosh computer operation. Includes an introduction to the operating system, computer orientation and application, and basic operation. Prerequisite: Freshman class standing or permission of instructor.

GRPH 235

DIGITAL IMAGING I

4

Study and application of raster image editing. Students will develop skills in technical manipulation, alteration, enhancement, restoration and organization of photographs and illustrations. Stresses creative exploration of acquisition and selection tools and techniques. Prerequisite: GRPH 135 or permission of instructor. (Course fees apply.)

GRPH 255

GRAPHIC DESIGN AND LAYOUT

4

Study and application of visual communications fundamentals. Includes survey of typographic essentials, color theory, image acquisition, repurposing, and file management. Stresses development of print production workflow from concept through execution and output. Prerequisite: GRPH 135 or permission of instructor. (Course fees apply.)

GRPH 262

COMPUTER ILLUSTRATION

4

Creation and manipulation of vector-based digital illustration, with emphasis on logo development and branding. Prerequisite: GRPH 135. (Course fees apply.)

GRPH 263

WEBSITE DESIGN I

3

Introduction to web design, usability theory and styles-based development. Includes application of visual editor to combine type and graphics for development of a personal web site. Prerequisites: GRPH 135 and GRPH 235 or permission of instructor. (Course fees apply.)

 

GRPH 273

WEBSITE DESIGN II

3

Intermediate web design, stressing expanded knowledge of styles-based development by completing a website design or redesign. Introduction to back-end and interactive technologies, content management systems and multivariate testing. Prerequisite: GRPH 263. (Course fees apply.)

 

GRPH 280

PRACTICUM

1-6; 6

Laboratory work in Graphics chosen in counsel with the supervising laboratory instructor. Six credits maximum. One 3-hour laboratory per week per credit.

GRPH 320

PRINCIPLES OF PRINTING

3

Examination of a variety of contemporary printing methods and processes. Activities include exploration of graphics terminology, key concepts and work flow in pre-press, printing and finishing. Prerequisite: GRPH 255. Offered even years only. (Course fees apply.)

 

GRPH 336

DIGITAL IMAGING II

4

Creation and manipulation of raster images in a production setting. Also includes color correction, advanced image acquisition, and integration of styled type. Prerequisite: GRPH 235. Offered odd years only. (Course fees apply.)

GRPH 337

DIGITAL IMAGING III

4

Advanced study and application of image editing techniques for cross-media. Stresses efficient production techniques and creative problem-solving. Prerequisite: GRPH 336. Offered even years only. (Course fees apply.)

GRPH 341

3-D DESIGN I

3

Introduction to 3-D modeling, materials, lights, cameras and scene creation for animation. Generation, manipulation and editing of 3-D objects to create realistic and abstract effects. Basic 3-D animation techniques and practices are studied.

 

GRPH 342

3-D DESIGN II

3

Continuation of 3-D modeling with an emphasis on animation, advanced materials application and advanced modeling. Prerequisite: GRPH 423.

GRPH 343

3-D DESIGN III

3

Advanced application of modeling, materials, lights, cameras and scene animation, including sound track implementation and video post work. Inverse kinematics will be introduced. Prerequisites: GRPH 423 and GRPH 433.

GRPH 345

DESIGNING FOR LARGE FORMAT

3

Examination of the birth and evolution of large format printing. Creative experience and exploration of design issues specific to the large image: Device calibration; inks; output media; lamination; and mounting. Offered odd years only. Prerequisites: GRPH 235 and GRPH 255. (Course fees apply.)

GRPH 355

ADVANCED DOCUMENT DESIGN

3

Rigorous application of graphic design principles as they relate to the creation, management, and production of a complex document. Topics include time management, cross-media publishing, implementing copy changes, developing interactivity, maintaining a theme, and cost estimating. Prerequisite: GRPH 255 or permission of instructor. Offered odd years only. (Course fees apply.)

GRPH 365

WEB ANIMATION

3

Methods and theory of 2-D animation concentrating on, but not limited to, web applications. Projects range from stop-frame and simple cartoon animation to design and application of banner advertising for the web. Prerequisite: GRPH 262. (Course fees apply.)

GRPH 366

MULTIMEDIA AND SPECIAL EFFECTS

3

Examination and practice of DVD design and production. Topics include content development, typography, editing, streaming video, and disc jacket graphic design and production. Prerequisite: GRPH 235. (Course fees apply.)

GRPH 370

FUNDAMENTALS OF PACKAGING

4

Development and application of trend awareness and market influences as they relate to consistent brand development and 3-D visualization. Strong emphasis on craft. Prerequisite: GRPH 262 (Course fees apply.)

GRPH 386

GRAPHICS PRODUCTION PLANNING

3

Application and analysis of print project management workflow–from bid to completion. Includes scheduling, an in-depth glossary, survey of paper and ink, cost analysis, finishing processes and fulfillment. Offered even years only Prerequisites: GRPH 235 and GRPH 320. (Course fees apply.)

GRPH 445

GRAPHICS SERVICES

3

The study of graphics job coordination and preflight techniques, including functions related to matching customer needs to the requirements of prepress and press operations. Considers customer service and education as related to preproduction and production planning, evaluation and file management. Prerequisites: GRPH 255, GRPH 270, and GRPH 274.

GRPH 463

WEB PUBLISHING

3

Design and ethics of social network publishing, including underlying professional principles and terminology of web publishing. Application of knowledge for effective communication in the digital media world. Prerequisite: GRPH 263. (Course fees apply.)

GRPH 480

ADVANCED PRACTICUM

1-6; 6

Advanced laboratory work in Graphics in counsel with the supervising laboratory instructor. Six credits maximum. One 3-hour laboratory per week per credit. Prerequisite: Lower division work in chosen area.

GRPH 492

PORTFOLIO DESIGN

2

Design, collection, development, refinement and presentation of a professional portfolio of visual materials for the express purpose of interview. Consideration will be given to the total package, which must include a complete business system. The collection will include printed and digital media. Prerequisite: Senior standing or approval of instructor. (Course fees apply.)

GRPH 494

COOPERATIVE EDUCATION

0-4

Individual contract arrangement involving students, faculty, and cooperating business to gain practical experience in an off-campus setting. Allows the student to apply advanced classroom learning. Prerequisite: Approval by department.

INDUSTRIAL DESIGN (INDS)

INDS 210

MODELMAKING TECHNIQUES

2

In a studio and laboratory environment, experience with a variety of hand tools, materials and techniques to develop scale models. Construction of study models using appropriate materials. Use of models for evaluation and communication of product design concepts. Prerequisite or co-requisite: TECH 220 or permission of instructor. (Course fees apply.)

INDS 371, 372, 373

INDUSTRIAL DESIGN

3, 3, 3

Application of a number of problem-solving techniques and procedures related to industrial design. Students are encouraged to use innovative techniques to achieve workable solutions to selected design problems for team and special projects.

PHOTOGRAPHY (PHTO)

PHTO 156

PRINCIPLES OF PHOTOGRAPHY

3

Introduction to universal, creative photographic concepts, expressed through black and white film, manual processing and enlarging. Emphasizes control of natural light and composition to match pre-visualized image. Operational 35mm SLR camera required. Some rental cameras available. Two lectures and one laboratory per week. (Course fees apply.)

PHTO 256

DIGITAL PHOTOGRAPHY

3

Various practices of shooting quality with a digital camera. Digital camera selection and use, processing RAW images, editing images for storying and retrieval, using images in different media and doing digital manipulation. Application of technique of "seeing" the image before capturing it. Making the proper adjustments for composition, lighting, and camera settings to achieve the desired results. DSLR camera required. (Course fees apply.)

PHTO 355

ADVANCED PHOTOGRAPHY

4

Advanced photographic techniques for silver-based and digital systems. Includes lighting, chemistry, photo accessories, printing, and processing of chromatic and monochromatic mediums. Emphasizes preparation and editing for presentation and publication. Two lectures and one laboratory per week. Prerequisite: PHTO 255. Offered even years only. (Course fees apply.)

PHTO 356

ADVANCED DIGITAL PHOTOGRAPHY

4

Advanced photographic techniques for silver-based and digital systems. Includes lighting, chemistry, photo accessories, printing, and processing of chromatic and monochromatic mediums. Emphasizes preparation and editing for presentation and publication. Two lectures and one laboratory per week. Prerequisite: PHTO 156 or GRPH 235. Offered even years only. (Course fees apply.)

PHTO 358

PHOTO ASSIGNMENTS

1-2; 3

Individualized digital or traditional assignments, chosen in consultation with a graphics professor. Emphasis on work for commercial client, publication or public presentation. Prerequisite: PHTO 355 or equivalent. Offered odd years only.

TECHNOLOGY (TECH)

TECH 252

WEB TECHNOLOGY I

3

Study of web technologies from a user and/or administrator perspective. Topics include HTML, XML, CSS (Cascading Style Sheets), and audio/video streaming.

TECH 253

WEB TECHNOLOGY II

3

Study of web technologies from a user and/or administrator perspective. Topics include Java Script, PHP, web page editors, Perl and AJAX.

TECH 254

WEB TECHNOLOGY III

3

Study of web technologies from a user and/or administrator perspective. Topics include SQL/Database handling, Intro Apache Server and Web Security.

TECH 321

TECHNOLOGY AND SOCIETY

4

An examination of technological change from historical, artistic, and philosophical perspectives and its impact on human needs and concerns. Students will study the transformative interaction between technology and society and enhance their understanding of its nature and cultural significance. Prerequisites: Junior standing and completion of ENGL223.

TECH 499

SENIOR PROJECT

1-2

A departmental performance experience as part of the Senior Comprehensive Examination. The type of experience is selected by the student in consultation with the adviser and approved by the department faculty. A presentation on completed work may be required.

Back to top

 

Visit Visual Communications Club on Facebook

 

 

Copyright © 2009 Walla Walla University